CineVegas Film Festival
Brand design, print, and digital work for CineVegas, the Las Vegas international film festival: festival campaigns, CineFile magazine, illustration, and the CineSlots iOS app.
- Role
- Art Director
- Year
- 2005–2009
- Client
- CineVegas Film Festival
CineVegas was the Las Vegas international film festival, a desert-noir counterpart to Sundance with a taste for cult cinema, emerging directors, and whatever could only make sense in Las Vegas. I worked on print, illustration, and digital for five festival years.
The best CineVegas work understood the setting. It did not try to make the festival look more respectable by sanding off the city around it. It used the city as material: neon, casinos, pulp, road-trip ephemera, old Hollywood, bad sleep, good movies.
2007: Greetings From CineVegas
The 2007 campaign used a “Greetings From CineVegas” postcard format, riffing on American road-trip ephemera for a festival set in the most overdesigned city in the country. Poster variations pulled from different corners of Las Vegas iconography: chapel kitsch, Strip signage, neon showgirl silhouettes. A full-page AFI magazine ad used the same postcard format at print scale, cutting film stills into the letterforms. The “You’ll Sleep When It’s Over” poster ran separately. It did not need the frame.





“Frank Booth Has A Posse”
Festival sticker for the 2007 CineVegas screening of Blue Velvet. Dennis Hopper’s Frank Booth riffed on the Andre The Giant Has A Posse street art template. CineVegas audiences got it immediately.

2008: CineVegas X
The 10th anniversary needed to feel bigger without becoming corporate. The CineVegas X mark, a hard-edged roman numeral bisecting the wordmark, ran across everything from key art to environmental signage at the Palms Casino Resort. The main poster referenced Michelangelo Antonioni’s Blow-Up: a photographer looming over his subject, Las Vegas skyline below, “In Film We Trust” as the tagline. Signage ran from a banner across the porte-cochere to step-and-repeat backdrops in the press interview room and branded boards at the outdoor awards ceremony.








CineFile Magazine
CineFile was the official festival publication: program guide, editorial companion, and the thing people carried between screenings. The design had to let listings and criticism coexist without making either feel like filler.


2009: Turnin’ It Up to 11
“Turnin’ It Up to 11” was the campaign line, and the poster delivered it literally: a giant woman in yellow striding over a hot-pink Las Vegas skyline, holding a tiny car, the Palms tower below. Opening night was the world premiere of Saint John of Las Vegas with Steve Buscemi and Sarah Silverman. CineSlots launched the same week.

CineSlots
CineSlots was a skeuomorphic slot machine iOS app built for the 2009 festival. Attendees pulled for random film recommendations from the festival program. The mechanic fit the setting, which is usually the difference between a gimmick and an idea.


The icon set drew from classic Las Vegas casino iconography (cards, dice, reels), reframed around film genres and the festival program. Built for iOS 3, when the App Store was barely a year old.
Five years at CineVegas
The festival ran from 1999 to 2010. I was Art & Online Director for the final five years, covering print editorial, festival illustration, and mobile software. CineSlots was among the first iOS apps at a film festival.
The festival folded in 2010. The work still feels like evidence from a specific moment: independent film culture passing through Las Vegas and deciding, for a few years, to dress for the room.
Interested? ret@tinch.co